Microsoft’s Windows store has seen its fair share of dislike from PC gamers since its dreaded incarnation. With a short list of games exclusively developed for both the Xbox One and Windows 10 based PCs, the initial launch line-up of Xbox games have slowly made their way over to the PC. Where Killer Instinct and Forza Motorsport 6 saw a semi free-to-play release, those such as Gears of War: Remastered, Quantum Break, and Gears of War 4 were given full retail price releases, with many gamers questioning their worth given the troublesome nature of the having to embrace the Windows store.
Seeing a release alongside the Xbox One X – Microsoft’s latest console, Forza Motorsport 7 will also be hitting the PC, and with the official PC requirements finally released PC gamers will know what to expect with their respective hardware configurations. Covering the basics, the game supports both the Xbox and Dualshock 4 gamepads, multi-monitor setups, 21:9 displays, along with an incredible list of supported steering wheels for enthusiasts gamers to experience Forza at its best.
At the minimum specification, an Intel Core i5 or an AMD FX 6300 is required, along with 8GB of RAM and a Nvidia GTX 650 or AMD R7 250x. While the game’s visual details aren’t listed, base resolution and frame rate is listed at 720p/30fps. Given this hardware requirement is roughly on-par with the Xbox One, this raises initial concern for the optimization of the game, since the console will naturally be expected to run the game at a higher resolution and at twice the frame rate. As with many hardware requirements this may in-fact turn out to be incorrect information, as we’ve seen with many lower-tier hardware powering past official specifications as well as the consoles themselves.
Next up are the requirements for gaming at 1080p/60fps. Once again calling upon an Intel Core i5, an AMD FX-8350 is listed as an equivalent alternative, along with the expected 8GB of RAM. Graphics card performance raises to a GTX 1050 or an AMD RX 560. While this proves to be a marginal step-up from the minimum requirements, those looking to take things up to 4K resolution and 60fps may be surprised by the game’s listing. Asking for an Intel Core i7 or an AMD Ryzen 7, paired with 16GB of RAM, may be steep enough for most. Where things take a turn for the worse lies within the GPU recommendations.
Seeing a GTX 1080 or an AMD RX Vega 64 as the prime candidates for such an incredibly high level of visual experience, I for one, remain very skeptical if this may in-fact be the true requirements. More times than none we’ve seen a great horde of games running well beyond a level of detail that’s been recommended for the current hardware configuration – with lower-spec cards in particular blowing away the official requirements listed by developers. Frankly, I wouldn’t be all too surprised if 4K/60fps at maximum or close there-to maximum settings were feasible on a GTX 970.
As the game releases on the 3rd of October, benchmarks and performance impressions should begin to appear fairly shortly. As to how far the visual details of the game has been improved since Forza 6 remains to be seen. We at Dino PC can’t wait to get our hands on it, with the GTX 970 in particular being something we’ll be taking a look at.