Entry-Tier GeForce Smashes 4K Rocket League!

On the 30th May, Nvidia announced a promo for its entry-tier graphics cards, the GTX 1050, 1050Ti and 1060. For gamers purchasing one of the aforementioned graphics cards a copy of Rocket League was included. Known by eSports competitors and hardcore gamers for its fast and frantic gameplay whereby rocket-powered vehicles crash into one another for a game of Football, the game grew incredibly big at an astonishingly fast rate. Originally released back in 2015 for PC and console, the game continues to grow in popularity with no end appearing to be in sight.

Given the game’s unique visual style of neon lighting, explosive effects and futuristic car models, we thought this would be great opportunity to take a look back on the game and see how just how well it performs on Nvidia’s mini monster graphics cards. (Have you seen these things? They’re tiny!)

                              (From left to right, GTX 1060, 1050Ti & 1050)

Running the game at maximum visual settings for all graphics cards, vertical-sync was turned off, as was motion blur. The test system consisted of an i3-7350K – dual core / 4 threads @ 4.2GHz, along with 16GB of DDR4 RAM at 2133MHz. Choosing to pair the graphics card with a system that’s more realistic in regards to which components gamers are most likely to choose when purchasing one of the graphics cards appeared to be the best scenario for testing purposes.

GTX 1050 Specs & Results
Featuring 640 graphical processing cores at 1455MHz, the GPU is equipped with 2GB of GDDR5 memory at 7000MHz. Fitted across a 128-Bit memory bus, the GPU delivers 112 GB/s of memory bandwidth. This equates to 1.8 TFLOPs of computing power, making it ideal for an entry-level gaming rig which delivers more performance than modern gaming consoles, all the while being friendly for those on a budget. As the GTX 1050 is the least powerful card of the trio we began the benchmarking with that first. At 1920 x 1080p resolution the GPU gained average frame rate of 110FPS. Moving up to 2560 x 1440p, the GPU still turned in competitive results averaging at 80FPS. (Not bad considering the GPU requires no PCIe power connectors)

As you can see, our tiny T-Rex hands have in no way, shape or form reached the stage of evolution where playing games is yet viable. We’re terrible!

GTX 1050Ti Specs & Results
Next up was the GTX 1050Ti. Fitted with 768 cores clocked at 1392MHz, the GPU features 4GB of GDDR5 memory at 7000MHz. Much similar to the GTX 1050 the GPU also packs a 128-Bit memory bus and 112 GB/s of bandwidth, for 2.1 TFLOPs of computing power. This was evident within the results as the GPU delivered an average framerate of 120FPS at 1920 x 1080p. Moving up to 2560 x 1440p the GPU turned in a result of 90FPS. Deciding to take things that much further we decided to run the GTX 1050Ti at 4K resolution. Averaging at 45FPS the GTX 1050Ti was clearly not up to scratch in driving such an incredible resolution. Adjusting the game’s visual quality settings will free-up GPU resources for extra performance, but for those on 60Hz monitors it would appear that playing the game at 2560 x 1440p would be more ideal.


GTX 1060 Specs & Results
Lastly, we have the GTX 1060 3GB. As the GTX 1060 is available in two varieties it must be noted that we ran our test using the 3GB model. Unlike the 6GB model which features additional cores and X2 the amount of available memory, the GTX 1050 3GB is equipped with 1152 cores at 1708MHz, along with its memory configuration amounting to 8000MHz of GDDR5 – fitted across a 192-Bit Bus for 192 GB/s of memory bandwidth. Yes, that’s a mouthful of specifications. With 4.0 TFLOPs of computing power the GTX 1060 is certainly an impressive graphics card highlighting the incredible amount of developments and refinements Nvidia has delivered upon with the Pascal architecture.

Delivering an average score of 160FPS at 1920 x 1080p, the GTX 1060 clearly had performance to spare, flowing down the drain towards a sewage of unwanted frame rates. As of such, we decided to bump things up to 2560 x 1080p and see how the GPU fared. Pushing the refresh rate to an average result of 115FPS, we had no doubt the GPU would be powerful enough to deliver a 4K gaming experience. Averaging in the 70s with variable spikes up to 90FPS, the GTX 1060 can indeed run Rocket League at 4K and at maximum visual settings.

What have we learned here today, boys and girls? Despite the non-visually demanding presentation of Rocket League it stands to be a stunning looking game – one that truly shines from an increase in resolution. As far as entry-tier graphics cards go the GTX 1050 may not have the grunt to push a 4K gaming experience within this title at maximum visual quality, but reducing a few settings or perhaps upscaling from a lower resolution using Nvidia’s DSR technology (Dynamic Super Resolution) may lend the GPU some favours in providing an improved presentation over 1080 or 1440p. Nvidia’s entry-level cards of the GeForce GTX 10-Series line-up do well in delivering similar performance to that of their previous low-end and mid-range cards, the GTX 960 and GTX 970. While not quite as fast as the latter, the GTX 1060 3GB is indeed impressive.

Check Out Our Range Of Systems: GeForce GTX Rocket League

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